replicatesignal
Replicate a client-side signal event to the server with matching arguments.
function replicatesignal(signalsignalRBXScriptSignalThe signal to replicate to the server.: RBXScriptSignal, ...: any?)Usage
Replicate a ClickDetector mouse event
local detector = workspace.SomePart.ClickDetector
replicatesignal(detector.MouseActionReplicated, game.Players.LocalPlayer, 0)