getscriptbytecode
Extracts the raw compiled Luau bytecode from a Script instance.
function getscriptbytecode(scriptscriptInstanceA LocalScript or ModuleScript instance from the DataModel.: Instance): stringstringA raw binary string containing the compiled Luau bytecode.Usage
Dump bytecode to output
local script = game.Players.LocalPlayer.PlayerScripts:FindFirstChild("MainScript")
if script then
local bytecode = getscriptbytecode(script)
print("Bytecode length:", #bytecode)
end