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Reflection · Function
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getscriptbytecode

Extracts the raw compiled Luau bytecode from a Script instance.

function getscriptbytecode(scriptscriptInstanceA LocalScript or ModuleScript instance from the DataModel.: Instance): stringstringA raw binary string containing the compiled Luau bytecode.

Usage

Dump bytecode to output
local script = game.Players.LocalPlayer.PlayerScripts:FindFirstChild("MainScript")
if script then
  local bytecode = getscriptbytecode(script)
  print("Bytecode length:", #bytecode)
end