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create_comm_channel

Creates a communication channel for transferring data between actor states.

Unregistered
This function is not registered within sUNC, your executor may/may not have this.
function create_comm_channel(): (number, BindableEvent)numberA unique communication channel identifier.BindableEventA BindableEvent whose .Event signal receives data from the actor.

Usage

Create a channel
local comm_id, event = create_comm_channel()
warn(comm_id, event) -- <number>, BindableEvent