fireclickdetector
Fires a ClickDetector as if the player clicked it.
function fireclickdetector(detectordetectorClickDetectorThe ClickDetector instance to fire.: ClickDetector, distancedistancenumber?Simulated click distance (default 0).: number?, eventeventstring?"MouseClick" (default) or "RightMouseClick".: string?): ()Usage
Click a door detector
local detector = workspace.Door.ClickDetector
fireclickdetector(detector)